Water
Healing Water
Remove a number of damage counters from 1 of your Benched Pokémon equal to the number of Water Energy cards attached to Shining Celebi. If the Pokémon has fewer damage counters than that, remove all of them.
Type
Attributes
Expansion
Number
Rarity
Release
Regulation
Formats
Energy Types
Species
HP
Retreat
Weakness
Resistance
Stage
Evolves From
Artist
Water
Remove a number of damage counters from 1 of your Benched Pokémon equal to the number of Water Energy cards attached to Shining Celebi. If the Pokémon has fewer damage counters than that, remove all of them.
Grass • Psychic
Flip a number of coins equal to the number of Energy attached to the Defending Pokémon. If you get 1 or more heads, the Defending Pokémon is now Asleep, Confused, or Poisoned (your choice).