Put 8 damage counters on the Defending Pokémon. If that Pokémon would be Knocked Out by this attack, put any damage counters not necessary to Knock Out the Defending Pokémon on your opponent's Benched Pokémon in any way you like.
Type
Expansion
Number
Rarity
Release
Regulation
Formats
Energy Types
Species
HP
Retreat
Weakness
Resistance
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Evolves From
Artist
Put 8 damage counters on the Defending Pokémon. If that Pokémon would be Knocked Out by this attack, put any damage counters not necessary to Knock Out the Defending Pokémon on your opponent's Benched Pokémon in any way you like.
Your opponent can't play any Trainer cards (except for Supporter cards) from his or her hand during your opponent's next turn.